leetle: (sketching!)
đŁđžđŹđ­đžđ« đ„đšđŻđšđ«đ«đž ([personal profile] leetle) wrote in [personal profile] portusmod 2020-11-28 07:01 am (UTC)

JESTER LAVORRE | CRITICAL ROLE | reserved

Out Of Character
Name: Jem
Age: 29
Pronouns: They/them
Contact: [plurk.com profile] lachrymosa

In Character
Name: Genevieve “Jester” Lavorre
Canon: Critical Role (Campaign 2: the Mighty Nein)
Canon Point: post-C2e114
Age: Somewhere between 20 and 28, so let’s split the difference and say 24.

Character Information: Jester’s wiki page!

Canon Powers:  A full list is located here!

Power Request:

I would like to request for Jester to be a Metamorphmagus. There are two main reasons for this: one, she uses shapeshifting abilities several times in canon, mostly as a means of disguise or to blend in with the crowd in places where her kind isn’t popular or common. This leads to the second reason: it would make sense for her power to manifest that way because she is a Trickster Cleric, high priestess to the Traveler, whose whole deal is chaos, trickery and deception. She’d use this power relatively often in order to avoid unnecessary attention since there aren’t very many non-humans at Hogwarts.

Personality:

Jester seems to have devoted her life to making mischief, something which is well-suited to her playful personality. She delights in causing chaos in ways that aren’t harmful—she often will rearrange entire shops while the clerk’s back is turned, loves to graffiti dicks basically anywhere she can manage to, and jumps at the chance to vandalize the temples of other deities in the name of her own. But beyond the mischief, Jester is also genuinely sweet, enthusiastic, and enjoys making other people laugh and smile, whether it be with a well-timed (probably dirty) joke or by dancing on her own to no music at all.

Jester’s devotion is a large facet of her personality, being that she spends her life in service of the Traveler, her patron deity. She sits down each night without fail to draw and write in her sketchbook, which is how she tells him what she’s done in his service. She also makes, of her own volition, pamphlets to hand out and spread the good word of the Traveler, as well as graffiti-ing his name in various places. She seems to truly believe in him as she turns to prayer in her darkest moments. However, there is doubt instilled in her after he doesn’t appear to help her when she is kidnapped in Episode 25. In addition to her devotion to her deity, Jester is also devoted to her family, both blood and found. She thinks of her mom often and constantly talks about how wonderful she is and how much she loves her, she embarks on her journey in hopes of finding her birth father, and as far as the rest of the Mighty Nein goes, she seems to care genuinely for them and is genuinely distraught whenever tragedy befalls one of its members.

Beyond her artistic endeavors—which are shown to be considerable, and which she attributes to having “really good tutors” growing up—Jester is incredibly imaginative. She talks a lot about things like “hamster unicorns”, which she insists are real. Her preferred aesthetic is ‘candy’—when she summons her first Spiritual Weapon, she decides it should take the form of a giant, sparkly turquoise lollipop. When thinking aloud about possible custom enchantments for her hand-axe, she mentions things like “turns people pink” “turns people into candy” “makes people dance uncontrollably” and “hits really hard and is poisoned.” She also spends the time she is imprisoned singing to cheer up her fellow prisoners, inserting her friends’ names into the songs—all of this while gagged and bound. Perseverance!! 

Jester may act worldly—especially in matters of sex and love—but the fact of the matter is, she is EXTREMELY naive about the way the world works and the people in it act. While she  tries her best to act like a mature adult, she often fails to conduct herself in a way that would be considered ‘seemly,’ making inappropriate comments, chattering uncontrollably when only a few words would suffice, and above all putting her faith in a largely unknown and untested deity who (for all she knew at the time) could be a dangerous being. She also fails to consider the consequences of her actions; the reason she was forced to leave home in the first place was due to an ill-thought-out prank which humiliated a Lord and would have cost her her life if her mother hadn’t sent her away for her own safety. Jester also has no idea about the value of money; she blows 5,000 gold within a few weeks, not realizing that it’s more money than most of her friends have ever seen in their lives, and doesn’t seem bothered about it at all.

Jester hates being alone; she grew up spending the vast majority of her time on her own in her bedroom, and now that she’s on her own she’s shown to be very hesitant to be by herself very often. This manifests in her being seen as needy or clingy, because she stays close to her friends most of the time. It’s also the biggest reason she has to doubt the Traveler; she felt hurt that her god didn’t show up to help her when she was being held captive and tortured, and afterward struggled to find a connection with him and wondered why he didn’t like her anymore. 

‹It seems contrary in someone so naive, but Jester is very mistrustful, especially of strangers. Though she’s still friendly, she feels the need to second-guess everything from information to the authenticity of items (like diamonds or even currency). This is also something that goes hand-in-hand with her trickery. She knows how deceitful people can be—she is proficient in forgery herself and often cheats at games and contents!—so it gives her just cause to be distrusting of them just as others are distrusting of her.
‹
House Traits:
Brave
Brash
Loyal
Cunning
Confident
Shrewd
Creative
Curious
Eccentric
Wise
Witty


Samples: from the TDM

Post a comment in response:

If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting